encountered on my own system, which is not a Transform engine but an M3 Ultra / DAD CORE 256 setup.
In SuperRack Performer, I am currently processing approximately 96 I/O channels with around 280 plugins at a 64-sample buffer, running very aggressively in real time. Most of these plugins appear to be operating in zero-latency modes, but at a 96 kHz sample rate, a significant number of plugins that normally introduce a small amount of latency at 48 kHz effectively switch to zero latency.
When the sample rate is doubled from 48 kHz to 96 kHz, the processing window becomes much shorter, and in many cases the plugin’s internal latency is reduced dramatically or eliminated entirely. This behavior turned into a major issue for me recently while using Tone Projects’ UNISUM compressor, and I spent a considerable amount of time investigating and resolving the problem.
Most of the errors found in the system logs looked like the following:
2026-01-24 09:56:04.856498+0900 localhost coreaudiod[171]: (AudioAnalytics) [com.apple.audioanalytics:carc] Sending message. { reporterID=169646913224708, category=IO, type=error, message=[“HostApplicationDisplayID”: Optional(com.WavesAudio.SuperRack-Performer), “wg_instructions”: Optional(27458193), “scheduler_latency”: Optional(5541), “is_prewarming”: Optional(0), “anchor_sample_time”: Optional(1761842), “io_page_faults_duration”: Optional(0), “io_cycle_usage”: Optional(1), “wg_cycles”: Optional(13132715), “lateness”: Optional(28), “deadline”: Optional(3208290362), “io_frame_counter”: Optional(-1088438848), “io_buffer_size”: Optional(64), “cause_set”: Optional(12), “num_continuous_nonzero_io_cycles”: Optional(50088599),
Alongside this error, I found numerous HAL stability errors and log entries indicating that audio was skipped because I/O timing was slower than the processing deadline.
After analyzing these logs together with both the Waves team and the DAD team, we collectively concluded that this was not a system-level performance issue. Through extensive stress testing—both individual and grouped—across all 280 plugins, I was ultimately able to isolate the problematic plugin. It was indeed that specific plugin.
The fact that the same behavior occurred even when increasing the buffer size to 96 or 128 samples was a key factor in identifying the root cause. In the end, the computer and audio interface had more than enough performance headroom, but a single plugin failing to complete its processing within the exact timing window was enough to destabilize the entire system.
By increasing the processing quality of that plugin—resulting in only about 0.3 ms of additional latency at 96 kHz—the system became stable to a degree I had not anticipated. At this point, even at a 64-sample buffer, the system is extremely stable, aside from very brief transient spikes that occur when opening plugins. I am still excluding a few plugins that generate unexplained errors, but overall stability has improved dramatically.
Fourier Audio addresses this type of issue proactively in their architecture, which is why I am very satisfied using their platform. With the defeedback plugin currently being discussed, I believe that if a small, controlled amount of latency were introduced instead of strict zero-latency processing, many users would be able to use it far more comfortably and reliably.
Running at slightly higher latency on slower computers or audio interfaces ultimately means that processing time and scheduling margin are being respected, which directly improves system stability.
Thank you very much for the excellent explanation.